
The Thief, the Banker and the Warlock
A downloadable adventure
A young inkseeker is wanted by the Blind Bank. He is hiding in a ruin in the Electrum Sea. The PCs are recruited by an anonymous party to extract him and bring him back safely to Titan’s Port. He must not be captured by the Bank or any other party. They are not entitled to any more information.
In reality, the inkseeker is a scion of the influent house Ker Onar, who are the PCs' mysterious employers. His branch of the house owes a lot of ink to the bank, and is on the brink of disgrace: the young man stole an artifact from the bank, in the hopes of using it as a bargaining chip to cancel the debt. To complicate things, spies from Nol, the City of Sorcery, have caught wind of this theft: they have dispatched a squad of soldiers led by a fearsome Sorcerer-Knight to retrieve the artifact.
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The Thief, the Banker and the Warlock was written as an effort to showcase as many elements of the rules and setting of The Electrum Archive as possible in one contained adventure site. Inside, you'll find political intrigue between noble merchants and blind bankers, a Sorcerer-Knight and a Stillsinger, magic and spirit shenanigans, automatons from the era of the Great Cities, bone spores, and many opportunities to experiment with the rules of The Electrum Archive.
It was initially supposed to be a submission to the TEA jam of February 2025.
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The Thief, the Banker and the Warlock is an independent production by Octave Immarigeon and is not affiliated with CULT OF THE LIZARD KING. It is published under the TEA Third Party License. The Electrum Archive is copyright Emiel Boven and CULT OF THE LIZARD KING.
Published | 12 days ago |
Status | Released |
Category | Physical game |
Author | Pulpee |
Tags | OSR, science-fantasy, teajam, Tabletop role-playing game |
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